dimanche 27 décembre 2020
Breakage
mercredi 23 décembre 2020
The Good Skeptic
mercredi 16 décembre 2020
Semi or Pseudo
A Trunk is a Chest is a Nest
mercredi 9 décembre 2020
Heimweh
samedi 5 décembre 2020
Poise
samedi 14 novembre 2020
Uses
Now, if it's getting too much and you can't help it, you can channel this. Never mind what's wrong with where you're looking. There's always something wrong. What's interesting is if you can find something wrong that needs more attention. Something underrecognized, maybe an unsolved problem, or one solved elsewhere but not here. Or maybe you can notice some pattern in a problem here that helps over there.
If you are feeling very much inclined to look in the shadow of every stone, that certainly has its uses.
jeudi 12 novembre 2020
Breadcrumbs
?
samedi 7 novembre 2020
Saying Never
lundi 2 novembre 2020
Parallels
I don't believe that now is all that exists. I don't see the past and future as illusions any more than the present is an illusion.
But what I'm getting at is that your past is someone's present. Your future is many's past.
I get the idea. The past only matters because the present was once it. But still...
Your memories are hooks on aspects of the present you do not see, but know are real.
To say now is the only time is to forget all the links.
jeudi 29 octobre 2020
What You Aren't, You Own
If you are your actions, then that means your actions are driven by your identity. If you are still you, your actions won't change.
If you are your thoughts and feelings, then that means your thoughts and feelings could be no other way as long as you are you.
We are not actions, thoughts, or feelings. If we recognize that, then these are all relatively mutable, and our ways can improve over time if we wish.
It's by identifying less, not more, with something about us that we change it, or prove it. That doesn't mean disowning: that means recognizing we never really owned it in the first place, but were clinging to it.
dimanche 25 octobre 2020
Cozy in the Metro
Why is a thing true?
Is it true because everyone knows it and there's an explanation that makes sense to you?
That isn't good enough, though.
When everyone knows something and it's wrong, there's always an explanation that makes sense to most people.
It just ain't right.
What I've noticed is that people believe on familiarity. You can show how someone is mistaken, and give them a better explanation, and they can even see it.
But guess what? If it doesn't feel comfortable, if they aren't quite sure about it, if they're just more used to the old explanation, they'll go right on back to it.
You don't believe so much because a thing makes sense. You feel it makes sense because it's familiar. And when you feel it makes sense, you believe it. But that just means most belief is a translation of familiarity.
Plenty of things that make sense aren't true.
samedi 24 octobre 2020
I don't believe in writer's block, and I don't have it.
For a long time I seemed to have coder's block, until I realized that I believed in it. Once I realized I believed in it, I stopped believing in it, and I stopped getting it.
But it's useful to remind myself that I get stuck. It's a thing that happens—I feel paralyzed. Noticing that I feel paralyzed helps, because I know that I am not paralyzed. This cycle has whirled around its track so many times: I feel paralyzed, believe I'm paralyzed, hopeless, can't get going. But ultimately, I am not paralyzed. I am not hopeless. I can get going.
I get stuck.
That doesn't mean I am stuck. I and stuck are not identical. We are not identical or fraternal twins. Stuck and I are simply beings that understand each other.
When you truly understand a problem, it melts.
samedi 17 octobre 2020
Giveaway
When you're very shy, friendlies spend a lot of time convincing you (and you'll try to convince yourself also) that people aren't noticing or judging you the way you fear. This is half true. People aren't noticing you much. But they are judging you the way you fear.
The trick is not to deny that you're misunderstood and misjudged, nor is it to insist on the primacy of the "mis-," because it's quite possible you are judged more accurately than you will admit to yourself. This is, to be sure, pretty unlikely. But the trick certainly isn't gaslighting criticisms away, neither the silent kind you seem to create from nothing, nor the blunt or aggressive or careless kind.
The trick, if there is one, is that you don't know, but you may want to know, and what you want to know is truth, not someone else's opinion.
lundi 27 juillet 2020
Page impatience
Audiobooks taught me otherwise. Even though the narrator tends to read out loud consistently more slowly than an average person reading silently, I found I'd get through audiobooks much more quickly than paper books. Why?
vendredi 24 juillet 2020
Fixed
This is my objection to the "follow the money" labyrinths I see in some analyses. The concept of a shill describes a phenomenon, but too many people seem to equate being paid with being a shill to the one paying. They are clearly not the same, and I know that because people are not robots.
The best way to know is to look at the science itself, and find experts and try to understand their explanations. This is not to shop for your favored conclusion. It's to learn from the best sources. Following the money must be interesting, and I have no doubt it uncovers plots and scams and shills. But it doesn't tell you much about the validity of a statement.
mardi 7 juillet 2020
Arc of the Pendulum
mardi 26 mai 2020
Picture books
I know many people don't think that way, but enough do.
A movie is based on a storyboard, which is a specialized graphic novel. When you read the storyboard rather than watch a screen, your imagination is asked to produce lots of sound and emotion and logic and action to connect and fill in the frames.
Some see movies with contempt, because they aren't novels. But novels were once seen with contempt. Even writing itself was once seen with contempt.
All of these forms can be challenging.
Some people will completely follow and understand movies like The Thin Man, The Departed, Gosford Park, and Mission Impossible the first time through. But most won't, whatever they tell you. I didn't. It's ok: these were not meant to be easy. And films like Mulholland Drive and The Discreet Charm of the Bourgeoisie were not meant to be definite. All are challenging, each in its own way.
Your mind doesn't have to fill in as much with a live play. Are plays easy or difficult, then? Don't believe a friend who watches a Shakespeare play for the first time and claims to have understood everything. They're probably just happy they could follow the outline of the plot and guess at the meanings of old words. Or they're bluffing entirely. The Bard's plays were supposed to be comprehensible to Elizabethan and Jacobean audiences, but all the same they were quite challenging then. They almost immediately fell out of fashion for a century or two because they were considered too dark and too difficult. Yet some plays are simple. "Stage play" does not specify a level of challenge or a genre of story.
The first comics ("graphic novels" is mostly a pretentious relabeling) I got into were the Sandman collections. Since I'd never read this way outside of a few strips in the paper, it was actually quite difficult at first to know which order to trace the panels in and how, exactly. Um, do you look at the picture first, or any text in it? Do you read the text mainly and let the pictures work around the edges, unconsciously? Do you go through it the way an art museum goes through you, gazing at the drawings for minutes on end? What do you do with the words in caps? Is this person yelling? Are they being sarcastic? Are you meant to intentionally alter the sound in your fabricated scene? Or let the caps work unconsciously? It it important to hear it in your head? Should every character have a different voice?
I could go on for a while. The point is there aren't strictly right answers to any of these, including the order of the panels. The flow might seem obvious, but it is certainly taken seriously by the artist. And sometimes that's even used for effects like, well, direct ambiguity about the path. That does not exist in film or novels. If it does, I haven't seen it, anyway.
Ok, I've seen similar. In a classic like The Rules of the Game or one of the Hobbit movies presented in stereoscopic at high frame rate (HFR 3D), there absolutely is ambiguity about where to put your eyes. In regular film you'll notice this also: you can miss things in the foreground because you were checking out the background, and vice versa. But typical filmgoers (I think) watch mostly unaware of how their eyes are focusing. Intellectually we may know that our eyes saccade over a scene, tactically mining choice spots to smelt an impression quickly and accurately. But usually we are completely blind to those mechanisms. Seeing a film in HFR 3D, or one like The Rules of the Game which uses deep focus shots throughout—shots that are focused everywhere, leaving you all the choice as to where to focus—can feel overwhelming. Where do you look? You suddenly realize that you've been fed from someone's palm all along: you thought you were choosing where to look, and you were, sort of. But like a gambler at a casino, you face odds that are highly rigged. In some ways the outcome of your choosing is all but inevitable.
Isn't it wonderful for artwork to show you this without a word? Without it even being the main point? Reinforcing but not defining the theme? To me, that's incredible.
It may be tempting to see comic books as stupid, but they can easily be more challenging to read than a film is challenging to watch. And if you aren't used to them, you might find yourself reading a graphic novel more awkwardly and gradually than a novel, in terms of time per page. Per text, that's a bigger slowdown.
So Sandman is a series of picture books for adults. But it will challenge many readers who wouldn't be challenged by a series of picture books for children.
Lately I've been rereading it. The first time, I thought the writing wasn't that good. It was... well, all right, it worked in this format. The stories? Fantastic! But it felt as if the writer couldn't write well in a more traditional setting.
On rereading, I no longer see that. My concept of writing has changed over the years. This dialogue—it's almost all dialogue—is not meant to be lyrical. This is not poetry. People don't speak in poetry. And for sure it isn't realistic. We're talking about the eldritch king of dream-land influencing "the real world," contending with other spirits like him. It doesn't take a literature professor to notice the parallel between that dream king and any writer. Neatly, though, Sandman doesn't fixate on metafiction in a distracting way. A spell must be allowed room to work.
lundi 18 mai 2020
What humor are U in
You can certainly poke holes in his vision of personality. For one thing, it's based on a theory of 4 bodily humors that traces back at least to Plato. You know the one—if you're angry that's yellow bile acting up (hence "bilious"); if you're depressed that's your black bile (hence "melancholy"); if you're anxiously careful that's mucous (hence "phlegmatic"); if you're impassioned and impulsive that's blood (hence "sanguine"). Spotting all the threads tying the Myers-Briggs Temperament Index derived a few years later by a mother-daughter team (who still get lambasted in an overly sexist way) to the 4 humors is fun, but I'll leave that to you if you're curious.
What I'll say is that although the bodily fluids idea turned out to be rubbish, the personalities pinned to different bodily fluids still make a good dab of sense. This wasn't half-bad for a first try 2400 years ago. No doubt that's what attracted Jung. Fortunately, he threw out the fluids hypothesis. Aside from "we notice these patterns" and "we hypothesize they arise from these bodily fluids"—before real science existed, I don't think anyone even put it forward as properly as that—there was nothing scientific about Plato's model of personality. It was just some good, informal observation tied to a baseless, untested, and unadmitted hypothesis as to the mechanism. (Actually, I don't think Plato brought in the fluids at all. If I remember correctly, that was Empedocles. So you could say Jung went all the way back to Plato's sketch of personality types, skipping Empedocles and all the medieval and wrong ideas about nutrition and medicine that followed.)
Carl Jung made it a little better. He was a trained experimental and observational scientist. Admittedly I haven't read a single one of his numerous books detailing the baroque framework he devised (personality is indeed complicated), but as a researcher and clinician who took copious notes, he based his ideas on some kind of empirical trail. This is so often forgotten, because it seems also very clear that he had a mild form of psychosis, which contributed to his themes of spiritualism and superstition and his love of mythology.
There's nothing necessarily wrong with that, though. It's how he was. We can still credit him with discoveries he made.
Actually, there's something good about it. He influenced the study of folklore and religion and storytelling tremendously. We can thank him, in part, for popularizing some of the most effective techniques in today's books, tv shows, story-based games, and movies.
My reason for saying this is just that I was standing by the microwave waiting for some chocolate milk to heat up, musing about humans as social creatures. Introversion/extraversion clears up a bit of confusion and helps us get along. There's really a ton more to it—that duality is only square one. But it is a first step to really understanding human socialization: conflict, empathy, cooperation, etc.
In fact, Jung came up with the idea while trying to explain to himself why he had such a big falling out with his mentor, Sigmund Freud. The eventual solution, in his mind, was to see this big divide between their two personality styles: Freud was something Jung decided to call "extraverted" (there are stories about how Freud made endless numbers of friends by memorizing everyone's name and details about their lives, so he could ask good questions if he ever met them in the future) while Jung was "introverted" (at one point in grade school, he was so shy he couldn't even go to class and had to be taught at home for a while). Today we wouldn't see that as a reason two people can't get along. But imagine a world before "introvert" and "extravert" existed as words. How would you understand what Jung struggled to understand about this big clash with someone he loved?
Maybe you wouldn't, and maybe people get along better today because of that fight, and the ideas that grew from it.
dimanche 10 mai 2020
Front for a frown
The curled ones look a little nicer, I admit. But I also don't want to notice. Magic happens when you stop noticing font and every other surface.
The fractured monarch
I remember their website saying it. What they eventually did was break parts off the album and release them as connected singles. The art on these non-overlapping fragments plainly shows that they're all part of The King of Limbs. Indeed, they're from the same sessions. The band's recording technique was also intentionally out of order. Staccato. TKOL is one of their least appreciated albums because the weirdness lost even Radiohead fans, haha.
dimanche 3 mai 2020
Generators
samedi 2 mai 2020
Rules of democracy
I must say that's a truly awesome way to have a revolution.
jeudi 9 avril 2020
Hooking the singing fish of time
Know how a hook works
The alternate reality of a game world is no more one that you can live in instead of this world than the alternate reality of a tv show or book. In all cases, if you are normal, you know it isn't the real reality, and you balance that against the rest.
As someone who studies and tries to make interactive media, a field that includes (but is not limited to) games of all kinds, I'm almost the opposite of the general public here: I'd find it productive to play more games. Rather than worrying about whether I'm wasting my life playing a game, I worry that I'm not playing enough games (a legitimate worry; since I was a teenager I don't play games very much).
What I can say in light of all this is that my own potential to be addicted by games is very low. It's no more than my potential to be addicted by a good book. I'm constantly bothered that I don't get addicted by all these things enough to go back to them and finish them.
There is a segment of the population who have troublesome gaming addictions, but it's 1-3 percent, and you probably know who you are. And I think it can be helped by becoming aware of whatever hooks you, seeing how it works, and distrusting designers who want to hook you as much as possible without providing emotional and intellectual value. For example, though it has plenty of good qualities, World of Warcraft often snags nefariously because the cooperation is so intensive that team members shame each other into attending group battles and quests and dungeon crawls that benefit the entire group. There are professional sports and professional competitive games. There is nothing inherently wrong with taking a game seriously, but anyone whose life is diminished by social demands in a virtual world should massively distrust such social demands as having no real currency. There is no shame in not attending an online raid, whatever anyone tells you or implies to you. Similar realizations—and sticking up for them—can, I think, help other sources of game addiction.
I've spent entire weekends locked in some game or other, barely moving. This was mostly when I was much younger. But you know what? I loved it. I've never felt I was harmfully addicted to a game. It was like getting lost in a book or miniseries or in something I'm writing. It's satisfying. It's meaningful. You remember it the rest of your life. And in balance with other things, like standing up and taking walks so you aren't sedentary for more than say an hour, it needn't bring any harm at all. But I will say: I happen to have an almost extreme distrust of things that don't have endings. If a television series is more than two seasons, I almost certainly won't ever see more than an episode or three to get a sense of what it's like—even if I want to watch all of it!
In a weird way, my form of ADHD might actually protect against game addiction. But according to the numbers in this article, it's rare in the general population regardless. Like plane crashes, we overblow the image until it seems to mean something it doesn't.
And I think we can look to our expectations to remedy our relationship with play. If you see a game as a waste of time, as a low-brow activity, as shameful, necessarily unproductive, then why would you look for an especially good one? And if you are playing just to kill time, why would you judge a game on anything but whether it feels addictive and you want to try another level? If your expectation is that games are for killing time, then that may be the fate of games for you. Personally, I love games, but I never seek to "kill time": I hate the very idea. Is that maybe why I appreciate all the games I get around to playing?
Playing games is a healthy part of life if you approach it in a healthy way. My go-to comparison is drinking. Many people drink, if not most people. Yet the benefits of drinking are less than the benefits of playing games, in my opinion, and the risks are far greater. If anything, drinking should be looked down on, and games celebrated everywhere.
mardi 31 mars 2020
Uselessness
We take the power of photosynthesis as a given today, although we haven't quite harnessed it yet. Not long ago, its existence and potential weren't widely appreciated. Take a look at the 1938 movie "You Can't Take It with You," 49.5 minutes in. Between the dawn of history and 1938, I'd be willing to bet most people didn't need to know what photosynthesis was or how it worked to get by in life. A farmer would need to know about the sun and seasons and weather, of course, but apparently none of the details about chloroplasts or chlorophyll. Do you? Is that something you need to know? Does your answer to that question also answer the question "Is it useful?" They're two different questions.
samedi 28 mars 2020
How to find out
"The value of philosophy is, in fact, to be sought largely in its very uncertainty. The man who has no tincture of philosophy goes through life imprisoned in the prejudices derived from common sense, from the habitual beliefs of his age or his nation, and from convictions which have grown up in his mind without the co-operation or consent of his deliberate reason. To such a man the world tends to become definite, finite, obvious; common objects rouse no questions, and unfamiliar possibilities are contemptuously rejected. As soon as we begin to philosophize, on the contrary, we find... that even the most everyday things lead to problems to which only very incomplete answers can be given. Philosophy, though unable to tell us with certainty what is the true answer to the doubts it raises, is able to suggest many possibilities which enlarge our thoughts and free them from the tyranny of custom. Thus, while diminishing our feeling of certainty as to what things are, it greatly increases our knowledge as to what they may be; it removes the somewhat arrogant dogmatism of those who have never traveled into the region of liberating doubt, and it keeps alive our sense of wonder by showing familiar things in an unfamiliar aspect."
There is risk in following and in not following the conventional wisdom—all believing comes down to a bet. You can be more informed or less, can cast the bet of your interpretation at a bad time or a good time, but it can only be a bet. And I repeat this too much! But what B.R. calls "liberating doubt" amounts to energy. You could fear, or you could suspend disbelief. Both are doubts, see? There are as many shades of doubt as there are of support. Doubt is chromatic, not monotone. But let's admit this is just another spiritual creed, one I prefer to live by...
jeudi 19 mars 2020
Racin data
For a commonly cited example, W went into Iraq with the raison d'état of quelling terrorism. It was apparent to many (especially foreigners, at first) that the invasion was tangled up in oil with an extra dressing of finishing up for pops. Retaliating for terrorism was opportunistic: any semi-credible excuse would have done just fine. There was a national interest: resources. There was a sheen of diplomacy: keeping the free world free.
When Trump says that he always knew this was a pandemic and very serious, that's his raison d'état for suddenly ramping up coronavirus testing and emergency stimulus measures very late. The real reason is that he was deluded and spent weeks in flat denial of the situation, trying to confidence his way through it. Today, there's a dire need to scramble for lost time. Rather than saying oops I was wrong, I guess this was 'ugely serious after all, which would sound weak to people he can fool, he instead says he always knew it was a pandemic and very serious. Of course of course, he's gotta ratchet ratchet ratchet things up. He always knew it was serious because it was serious. Plausible deniability! See? That's raison d'état.
Maybe his followers are more permissive or accepting of raison d'état than I and people in my filter bubble are.
I see the lie. It insults the intelligence of too many people. And the horrifying fact is his mistake will lead to thousands of deaths.
Reverse mortality
Well, hold on.
The big problem with the calculation is that it assumes the first 200 people caught the disease on the same day. That isn't totally impossible, given that COVID and SARS have super-spreading (and people flow across borders), but it isn't likely.
I'll try to fix that "big problem" in a minute. Let's look at the basic reasoning first, though.
The focus is on number of deaths because it's the only reliable count. That will be true regardless of whether people are quarantined, locked down, going to concerts, etc. Asymptomatic passengers get on planes and go to restaurants... corpses don't, really, and it's hard to miss the fact someone died. COVID-19 was discovered when someone died from an unknown virus in China. (It was seen in bats earlier, back in 2015, but never mind.)
For the first critical cases, medical staff can work their miracles. Later on, with overloaded hospitals, mortality goes up to 4 and 5% (it'll look higher thanks to an illusion of record-keeping as partial data pours in), but that isn't relevant early on. Thankfully 0.5% is the best estimate when everything's working (thanks go to Tomas Pueyo for explaining this so well in his article). Around 1 in 200 people wouldn't make it. That's on average, but the virus has not been mutating fast for a virus, and no one has a cure. It should be fairly consistent.
Let's try to address the inaccuracy I mentioned. It changes the emphasis more than the numbers, because of the wonders of exponents.
First we'll assume "low" mortality at 0.5%.
If the very 1st person who caught the virus in a region was the one who died, and we assume steady growth from 1 case, then there could be as few as 7 cases (on average) when that person died 17.3 days later (about how long it takes).
On the other hand, if the 100th sick person was the one who died, there would be 692 cases at that point, on average.
If the last of the 200 people was the one who died, or if they all contracted it on the same day, then there would be 1384 cases at that point.
The article estimated ~800, which is the exact same calculation as the one with "probable" next to it below, only rounding the exponent off to 3 for simplicity. Anyway, here are the calculations if you're curious (doubling happens every 6.2 days according to lots of data now):
1*2^(17.3/6.2) = 6.9
100*2^(17.3/6.2) = 691.8 ← probable
200*2^(17.3/6.2) = 1383.6
And if healthcare isn't quite as great and mortality is 1%, the expected total number of sick people on Friday would be more like:
1*2^(17.3/6.2) = 6.9
50*2^(17.3/6.2) = 345.9 ← probable
100*2^(17.3/6.2) = 691.8
Notice two of the numbers get repeated above (6.9 and 691.8). We're just highlighting different parts of the same curve. Neither mortality rate nor the patient's "position in line" for catching the virus alters that fundamental curve.
Looking at the reporting for Saturday, March 15, I see there are 6 states with 1 death each. Colorado and Georgia have about 100 cases each, but the others have a lot less: 45 for Virginia, 36 for Oregon, and Kansas and South Dakota with 8 and 9. Those numbers are systematically a lot less than 692, which should be a typical number of cases with 1 death reported so far. (Many would be silent or still incubating, so the discrepancy wouldn't be surprising even in a fantasy land of excessive testing.)
That's an average of 50 cases when we'd expect 692. So... for lack of a better approach, maybe multiply cases reported in the US by 14?
Unless I've missed something else major—other than that people get better and this changes the dynamics (but not much early in an outbreak).
Also, I must say calculus would give a slightly better estimate than 692... wait, scratch that! Exponential curves are neat. Integrate x*2^(17.3/6.2) from 1 to 200 and divide by 200. The mean number of cases by the time of the first death (whatever that person's position was in the first 200, averaging all the possible infection counts when they die, ie from 7 to 1384) is precisely the same, 692.
mercredi 18 mars 2020
Out-rocked
Almost everything you associate with Earth is out there in incomprehensible quantity.
Look straight ahead of you. What's there? Whatever you see—yes that—and about half of the universe behind that.
When you take a long flight over the ocean, and you land, and you notice that this new place is real, just as real as your own, yet feels so different...
That's arriving in a new star system, landing somewhere you can put your feet. Hey look, there's rock. There are breakers. Little puddles of water bake in the sun. Sand is over there, oh wow, and there's a pebble beach. You can pick up pebbles and skip them. The sun is different, but it's more of the same. It's star.
Neither of us has any idea how much of that is out there, other than: it's more than we imagine.
If you think an ant is small and expendable, never forget that you're about the same size. The difference seems big to you, but if it were really big, you'd have difficulty comprehending the scale separation. An ant feels small to you because you're almost the same in size. An atom doesn't feel small to the stomach. We have little comprehension of it.
This isn't abstract. Try to feel how much damn rock is out there, out in space orbiting, spinning, heating and cooling at the same time, forming new chemicals. How many galaxies of that. How many galaxy-sized containers of rock evolving like that? Trying to feel it all is like trying to pick up a brick wall. You're going to lose traction. That's very concrete.
The July 19, 2013 Cassini image of Earth from Saturn (The Day the Earth Smiled), Earth glinting under its rings, was the prompt for these efforts to express the wonder I feel. It's as if those rings are a foreign airport terminal, a very foreign one.
dimanche 1 mars 2020
Where's that?
vendredi 28 février 2020
jeudi 27 février 2020
These days
And that is not a kind of person. It is no indication of being on a right side or a wrong side. This mindset, the way it feels to be in it, does not carry a barcode that identifies whether you're mistaken or not. It isn't one kind of person who thinks in black and white. That is what humanity is like. We've all got to watch out for it, and help each other be better, more observant, wiser.
dimanche 16 février 2020
Debatiary
- Gladiatior
- Procedural
- Feminist
- Academic
- Collaborative
samedi 15 février 2020
Stuck appearing
Considering that I spend so much time teaching high schoolers, and there actually were classes in college just like that, the only thing that's really surprising is that after I wake up, I still fully believe there's that panicky class I haven't been going to, and it takes a few minutes to convince myself it isn't true. On the other hand, I haven't finished my Master's project in 8 years and counting, so there's that.
This time, my mother was driving me to school. We stopped at a supermarket and spent a strange amount of time there, so I prepared mentally to arrive at lunch. She took a photo of the checkout conveyor and put it on Facebook (she's never used social media, and it didn't exist then). Back in the car whirring down the main road to school, I closed my eyes and imagined I was on a yellow bus; and I was, looking out the window. I tried to think about less typical things to photo and post (in the dream apparently my mom's conveyor belt snapshot was a total cliche). I fell asleep. When I woke up, my brother was to my left driving the car, his present age. "What are you doing here? How did you get here?" I asked. He sort of chuckled and said, "Hm. How DID I get here?"